3D Tic-Tac-Toe (31 in 1)
A twist on the classic “Noughts and Crosses” game! Four grids are arranged vertically down the screen. The player must place four X’s or four 0’s in one horizontal, diagonal or vertical row. Win the game by completing tour row of four first, playing against the computer or a friend.
Remember! Your row of four can be across one grid (2D) or across all 4 (3D)!
Directional Input: Select Square for placement
Fire: Place X or 0
Adventure
In Adventure – one of the earliest fantasy games – an evil magician has stolen an Enchanted Chalice and has hidden it somewhere in the Kingdom. The object of the game is to rescue the Enchanted Chalice and place it back where it belongs in the Golden Castle. This task is made all the more difficult with the presence of three Dragons.
All is not lost – because an array of magical items will help you on your quest. Find our more about those items and the magical Kingdom here: http://atariage.com/manual_thumbs.html?SystemID=2600&SoftwareID=802&ItemTypeID=MANUAL
Directional Input: Move around and explore the Kingdom
Fire: Release objects (you pick up objects simply by touching them)
Air-Sea BattleTM
Controlling an anti-aircraft gun, the object of this game is to bring down enemy aircraft, helicopters, ships and submarines. You can only fire one shot at a time, so position your gun carefully using the directional buttons and get your timing right! Only one shot on target is required to destroy the object.
Air-Sea BattleTM is actually a collection of six different shooting games with 27 variations, including versions with guided missiles, second gun support from the computer and moving platforms.
Directional Input: Position gun on it’s axis
Fire: Fire Bullets
Asteroids
Taking control of a small spacecraft, the player navigates an area of space filled with giant asteroids. Shooting at the asteroids causes them to break up into smaller asteroids, which in turn can be completely destroyed with a single shot. The aim is to destroy all of the asteroids without colliding with any. If the spacecraft is hit by an asteroid it will be destroyed – the game is up if three spacecraft are lost.
Remember! The small asteroids travel faster, so be careful when breaking too many up.
Directional Input: Navigate spacecraft
Fire: Fire at the asteroids
BlackJack
BlackJack is a video game version of the classic casino card game. The object of the game is to make 21, or as close to 21 as you can get, with the values of the cards you are dealt. For example: 10+9+2 = 21.
Playing against the computer, you have 200 chips to gamble (shown in white). First, select how many chips you want to gamble using the directional buttons. A hand is then dealt in the form of one card. After each hand you can select either to;
Stay – Don’t receive any more cards
Hit – Receive another card
Double – Double your bet and receive one more card only
You can “hit” as many times as you like, but be warned: Should the value of your cards go over 21 then you’ll “Bust” and it’s likely you’ll lose.
Directional Input: Cycle through choices
Fire: Select Choice
Bowling
Just like in real life – in the arcade version of bowling the aim is to knock down all the pins at the end of the alley. Use the directional buttons to carefully position your player and the fire button to send the ball racing down the alley. Knocking down all ten pins scores you a “strike” – maximum points! Variations of the game allow you to put spin on the ball after releasing it.
Directional Input: Position the player
Fire: Release ball
Breakout®
This Atari classic is simple to play, but fiendish to complete! The player controls a moving platform which is hovering below a multi-coloured wall. A ball is released onto the screen and the aim of the game is to bounce the ball off of the platform and back at the wall. Hitting the wall will destroy a brick and bring you slightly closer to breakout (destroying the entire wall).
If you fail to move the platform quickly enough, the ball will fly past into the abyss and be lost for ever. Once five balls are lost, the game is over.
Directional Input: Move platform left and right
Fire: Release Next Ball
Canyon Bomber
In this straightforward game the player releases bombs from a variety of different aircraft as they fly over different rocky terrains. Impact from an on-target bomb destroys that area of rock. All the player has to do is control the release of the bombs. Though it sounds easy, as areas of Canyon are destroyed there are fewer and fewer viable targets. Miss three times with your bombs and it’s game over!
Directional Input: Not Required
Fire: Release Bomb
Centipede®
The game is set amongst a field of mushrooms, deep in an enchanted forest. The mushroom garden is plagued by giant centipedes, which the player can kill by aiming multiple spells from a magic wand. With so many mushrooms in the way, hitting the centipede can be tricky. Use the direction controls to position yourself at the bottom of the screen.
If centipede’s weren’t bad enough – watch out for the Spiders, Fleas and Scorpions who are out to distract you and cause you harm. You score extra points for killing them with a spell, but if they manage to get to you first you’ll lose one of your three wands.
Directional Input: Position yourself along the bottom of the screen
Fire: Cast Spells at your enemies
Circus Atari®
POP! POP! POP! Pop the balloons and score points. A wall of red, blue, and white balloons will appear at the top of the screen. You pop balloons by catching a clown on the teeter-totter (basically a giant see-saw) and bouncing them up to the balloons. Use the controller to move the teeter-totter across the screen to catch the clowns. Each time a clown pops a balloon, the balloon will disappear and you score points.
Each player receives five clowns, but clowns are easily lost if you misjudge the positioning of teeter-totter.
Directional Input: Position teeter-totter
Fire: Release next clown
Crystal Castles®
Playing as Bentley Bear, players navigate a set of mazes and castles searching for and picking up gems. The game is not dissimilar to Pac-Man, though harder mazes with stairs and elevators make the gameplay trickier. Watch out for;
Gem-Eaters – Ball shaped, deadly and hungry for Gems! You can kill them by touching them while they are eating.
Nasty Trees – Always follow the quickest path to get Bentley. They can be stunned by jumping over them.
Bees – Only appear when you’re not moving fast enough.
The Witch – The only way to avoid her is to find and wear the magic hat
Directional Input: Move Benji
Fire: Jump
Demons to Diamonds™
In this game the player shoots into a sky swarming with demons. Hit the ones which are the same colour as your gun and they will turn into diamonds. Diamonds can in turn be shot for extra points. Shoot the ones which don’t match your gun colour and they’ll turn into skulls. The skulls will fire back at you until you lose one of your four lives.
Directional Input: Move gun
Fire: Fire into the sky (hold for extra distance)
Desert Falcon®
You are the royal Desert Falcon questing for precious games and Egyptian hieroglyphics hidden in the endless desert. The number of treasures to find is equalled only by the number of desert guardians trying to stop you! Be sure to dodge them using the directional input, or fire back at them to destroy them.
The falcon is swift and highly manoeuvrable and there are a few things to note about the controls. Starting out by hopping, you can move the flacon left and right using the appropriate directional input, and forward to move forward. Moving the directional input back however, causes the falcon to take flight! When flying you can still move left and right, or move the directional input forward to land again.
Directional Input: Manoeuvre falcon, take flight
Fire: Fire back at Desert Guardians
Dodge ’em
Playing as a racing car in a racetrack-come-maze, the aim of the game is to collect as many gems as possible during each of your three “heats”. A computer controlled car races around the maze at the same time, attempting to end the heat by crashing into you. After three heats, your roles are reversed and it’s up to you to prevent the computer controller racer from collecting gems.
Note that you do not steer the car in a traditional manner. The racer will move forward automatically, while the left and right directional controls are for changing lanes, as opposed to steering the car. You can accelerate even faster using the fire button.
Directional Input: Change Lanes
Fire: Accelerate
Double Dunk
Double Dunk is the classic playground offense vs defence basketball game. Alternate between playing defence and attack, trying to out-manoeuvre and out-wit your opponents at ever turn. There are a large number of cunning plays you can utilise in this game, to see the full set take a look at the full manual at: http://atariage.com/manual_html_page.php?SoftwareID=994
Golf
Play the 9-hole golf course by positioning yourself near the ball to control the direction. Just like modern golf emulators, hit the ball by pressing the fire button, holding it for longer to increase power. Watch out for all the classic obstacles such as trees, the rough, bunkers and water hazards.
Directional Input: Position player
Fire: Hit the ball, hold to control power of the shot
Gravitar®
Your Galaxy is under threat of attack from Gravitar. To stop him you can either destroy the bunkers on all the planets, or activate the reactor at the core of the Alien Reactor Blast and escape before the deadly explosion.
Neither of these tasks is simple – gravity affects the flight path of your spaceship, while enemy bases are constantly trying to shoot you down. Good luck!
Directional Input: Forward = Thrust, Steer Ship
Fire: Fire missiles
Haunted House®
You are stumbling around in a dark and dusty haunted mansion. To escape, find the pieces of magic urn. It’s pitch black in the mansion, but you can light a match by hitting the fire button.
Tip: The game sounds in Haunted House provide important clues to game play. You will hear yourself slamming into walls or locked doors. You will hear and see flashes of lightning. As you pass through doorways, you’ll hear the doors open and shut. When you hear the wind blow, don’t be surprised if it blows out your match!
Directional Input: Navigate the house
Fire: Light a match
Home Run
8-bit baseball at it’s finest! Play as both the pitcher and the batter to try and score more runs than the computer.
Pitcher: To pitch the ball, hit the fire button. Control the ball pitches by moving the directional input in different directions after the ball leaves the pitcher.
Batter: Swing the bat by moving the directional input to hit and aim the ball. If the hit is successful, the player will keep running around the bases until your press fire.
Human Cannonball
Have you always wanted to shoot a man out of a cannon? Now’s your chance – but make sure he reaches the water tower! To make sure he gets there, the player controls various things dependent on the exact game selected: the angle of the cannon, the speed at which the man travels from the cannon, and the distance between the cannon and the water tower.
Tip: Watch out for wind speed and the angle of the cannon, displayed at the top in yellow. It may not look like you’ve moved the cannon much, but the angle could be quite different!
Directional Input: Cannon angle, move water tower
Fire: Launch man from cannon (hold to dictate power)
Maze Craze
A twist on the classic cops and robbers game, Maze Craze sees the player (or Cop) navigate the blocks and streets which make up the coppers beat. The streets act as a maze and the cop needs to get to the maze exit on the far left hand side as quickly as possible. Watch out for dead ends and any robbers who may try to stop you in your tracks!
Directional Input: Move copy
Fire: Not needed
Millipede
Just like Centipede, Millipede is set amongst a field of mushrooms, deep in an enchanted forest. Only this time you need to fend of infamous millipedes as opposed to centipedes! The player can kill a millipede by aiming multiple spells from a magic wand. With so many mushrooms in the way, hitting the centipede can be tricky. Use the direction controls to position yourself at the bottom of the screen.
Watch out for the Spiders, Fleas and Scorpions who are out to distract you and cause you harm. You score extra points for killing them with a spell, but if they manage to get to you first you’ll lose one of your three wands.
Directional Input: Position yourself along the bottom of the screen
Fire: Cast Spells at your enemies
Miniature Golf
The controls for this game are not what you might expect, but once you get used to them you’ll soon be playing miniature golf! For each of the 9 holes you’ll start off with your club (a blue square) placed over the top of the ball. To take a shot, you can move the club to the left, right, up or down from where the ball is positioned. The further away you place your club from the ball, the more powerful the shot will be.
Tip: The direction of travel and power of your shot are both dictated by the position of your club. Aim carefully!
Directional Input: Position Club
Fire: Take shot
Missile Command
You are charged with protecting six cities from being hit by intercontinental missiles. Use the white crosshairs to aim at and shoot down enemy missiles with your own stockpile. Be warned: you only have a limited number of missiles, so use them sparingly.
Directional Input: Aim
Fire: Release Missile
Night Driver
Your perspective is from behind the wheel of the car as you drive down the highway. The object is to score points by getting as much distance as possible in the least amount of time, without hitting other cars or the side of the road.
Directional Input: Steer Car
Fire: Accelerate
Off The Wall
In the ancient far east, you are trying to knock down an evil wall which has been troubling the people of your town. You can knock away bricks by deflecting the fireballs which come down at you from the mystical Dragon which guards the wall. Watch out too for blackbirds, who will try and black your shots!
Directional Input: Position yourself at the bottom of the screen
Fire: Not Required
Pong Video Olympics
Pong video Olympics comprises of a collection of games based on the classic “Pong”. Including variations on the original pong, soccer, volleyball, hockey, and basketball. In each game, control the direction of the ball by using the directional input to move your paddle.
Quadrun
In this game you are required not only to fire missiles – in this case “phaser balls” – but retrieve them as well. The aim is to destroy the “captors” who have imprisoned the “runts” in the object in the centre of the arena. Once you’ve fired your phaser ball, you can move to the other side of the arena to retrieve it and use it again. Of course, you only have a limited supply so retrieving them is vital.
Occasionally, a runt will escape. When this happens, be sure to jump across to the side of the arena they are running towards and intercept them. If you don’t, the runt will die on contact with the arena walls.
Directional Input: Move from one area to the next
Fire: Fire phaser balls
Radar Lock
Piloting a supersonic F-22 jet, your mission is to protect an aircraft carrier from enemy planes. Manoeuvring is tricky at high speed, but once you’ve got an enemy – literally – in your sights you can fire at will!
Directional Input: Manoeuvre Jet
Fire: Fire Weapons
Real Sports Football
In this American Football simulator you take it in turns playing as defence and attack. When attacking, release the ball using the fire button and try and get down field by running or passing to your team mates. When defending, simply try to stop the computer doing exactly the same!
Directional Input: Run
Fire: Release ball
Real Sports Tennis
Just like in modern tennis simulators, the controls for Real Sports Tennis are simple. Use the directional controls to move, use fire to hit the ball – and make sure it gets over the net! You take it in turns to serve.
Directional Input: Move Player
Fire: Serve, Hit Ball
Real Sports Volleyball
In this game you control your team of two players, who will move simultaneously when you use the directional input. Between them you need to hit the ball over the other side of the net and onto the floor – without your opponent hitting the ball back. You can only score a point when it’s your serve, but when it’s your oppositions serve you have the chance to win it back off them each time.
Directional Input: Move your team members
Fire: Hit ball
Sprint Master
A classic racing game with speed ramps and obstacles not dissimilar from modern favourites. Key to winning this high speed head-to-head race is knowing when to accelerate and when to slow down – holding down accelerate is likely to see you winding up buried in the wall!
Directional Input: Steering
Fire: Accelerate (release to slow down)
Star Raiders
Flying past stars at the speed or light, this space-based combat sees you take on Krylon warships in an intergalactic battle. Fire at the Kylon ships whenever they’re in your sights to take them down and prevent them from destroying the star base. Be careful not to take a hit back from then when your shields are down, or the Star Fighter will be obliterated.
Directional Input: Steer the Star Fighter, Take Aim
Fire: Fire!
Steeplechase
Take part in an all-action sprint to the finish as a jockey on horse-back! Taking on three other horses, win the race by being the first to reach the far right-hand-side of the screen. Time your jumps well to avoid clattering into a bar, and increase the speed of your horse by hitting right and left consecutively on the directional input.
Directional Input: Speed up horse (Left + Right repeatedly)
Fire: Jump
Stellar Track
This strategic space game is not unlike an intergalactic game of battleships. Plot your course and fire your weapons at the alien ships using the grid references displayed on the screen. We recommend checking out the full Atari manual to get the best out of this game: http://atariage.com/manual_html_page.php?SoftwareID=1357
Directional Input: Cycle through options
Fire: Select option
Street Racer
A collection of quick set up and easy play racing games. The object is simple: Race your opponent to the top of the screen! Watch out for various obstacles, which will come at you faster than you expect! The counter at the top of the screen displays how many of the short races you have won vs your opponent.
Directional Input: Steer Vehicle
Fire: Accelerate
Submarine Commander
You are at the helm of a submarine loaded with torpedoes, viewing the open water via a radar system. The objective is to take down enemy ships by firing torpedos. Both moving the submarine and firing the torpedos uses up fuel – indicated in yellow digits near the bottom of the screen. The game is over when the fuel runs out, so be sparing with your torpedoes!
Tip: You can sink to different depths to view more of the water
Directional Input: Move submarine
Fire: Fire Torpedoes
Super Baseball
Super baseball is unique in that you see the whole field of play! Flipping between the fielding team and the batting team, the object is simple: Score more runs!
Batting
When the ball is pitched at you, hold down fire and hit a directional input to strike the ball. If you get a clean hit, run toward the first base using the directional input. On the third ball, make sure you run even if it’s a poor hit!
Fielding
Hold down fire and a directional button to pitch the ball and alter affect its direction. Pass the ball between team mates using the directional input and fire (this might be the quickest way to get the ball to a manned base, although you can also run with the ball using the directional input).
Sword Quest Earthworld, Sword Quest Fireworld & Sword Quest Waterworld
In this set of mysterious puzzle games the player will be faced with a series of rooms, within which challenging puzzles and a myriad of special objects lie. Complete the game by solving all the puzzles.
One of the earliest fantasy video games, each one has a different flavour and different challenges. To get all the know-how you need to help solve the puzzles, take a look at the full manuals here:
Sword Quest Earthworld: http://atariage.com/manual_html_page.html?SystemID=2600&SoftwareID=1389&ItemTypeID=HTMLMANUAL
Sword Quest Fireworld: http://atariage.com/manual_html_page.html?SystemID=2600&SoftwareID=1390&ItemTypeID=HTMLMANUAL
Sword Quest Waterworld: http://atariage.com/manual_thumbs.html?SystemID=2600&SoftwareID=1391&ItemTypeID=MANUAL
Tempest
One of the most iconic Atari games, Tempest sees the player controlling a claw-shaped spacecraft trying to fend off alien ships in 16 different fields of play. Each field of play is shaped differently, and you’ll need to learn how to navigate your spacecraft around each one so that you can head-off the aliens and fire upon their ships.
Directional Input: Move spacecraft
Fire: Fire at alien ships
Video Checkers
This simple but effective checkers simulation lets you take on the computer in the ancient board game. Your location is shown by a flashing “X” – move it to select the piece you want to move. Once you’ve selected a piece, use the directional input once more to select where you’d like it to move to. 19 game variations and 9 difficulty levels mean that this game has plenty to offer new and experienced checkers players.
Directional Input: Move the curser or “X”
Fire: Select piece, Select square
Video Chess
Another classic board game gets the 8-bit treatment! Just like in the traditional game, the aim is to capture the king. One of the ultimate strategy games and with 8 skill levels from beginner to expert, this should keep you occupied for hours, days and months on end!
Directional Input: Move the curser or “X”
Fire: Select Piece, Select Square
Video Pin-Ball
Not everyone has room for a pinball machine in their living room, which is where Video Pin Ball comes in! Launch the ball by pushing backwards on the directional input and release by pressing Fire! Keep the ball in play using the Left and Right directional controls, which operate the paddles at the bottom of the machine. Just like in the real thing, the longer you can keep the ball in play the more points you’ll score.
Yar’s Revenge
A highly addictive game with a slightly unusual premise – Yar’s Revenge sees you take control of an insect-like creature called Yar who battles The Qotile in an interstellar dual. Yar can fire at The Qotile but the shots will only destroy segments of the barrier which The Qotile hides behind. Something bigger is required to defeat The Qotile – A Zorlon Cannon.
Yar can unlock the Zorlon Cannon by eating a segment of barrier. The Zorlon Cannon will appear on the left hand side of the screen at track Yar’s position. Hit Fire to release the cannon, but make sure you get out of the way in time! From behind the large barrier, The Qotile fires “Swirls” at Yar in an attempt to stop him in his tracks. Swirls are best avoided.
Directional Input: Move Yar around the screen
Fire: Fire missiles and (when unlocked) the Zorlon Cannon